Generally, updating to a new OS instantly is a bad idea, because something will always break. As has been mentioned numerous times on this forum. Keep in mind that all images generated in TVPaint are at 72 dpi (as are all computer images). Keep in mind that we are not the only ones affected by this, Toonboom also is (as David said). TvPaint Animation 11 Pro What is your software edition (Standard or Professional) Pro For the Professional Edition : What is the architecture. For Monterey, we were not able to install it on some of the Macs that could run it (and not all of them can), while for Big Sur we were ready weeks before it was released. For High Sierra (10.13), the dongles would not work during the beta, and when the OS released, they were working.Īnd those are the situations when we were actually able to install the Beta. Re: TVPaint Animation 11.7.2 is available Post by cf-mankit » Wed 6:15 am. When we were still using our old dongles, sometimes during the beta phases, the dongles would not work, then with the following beta version they would work again, and then not.ĭuring Yosemite (10.10), on the last beta, the dongles were working, and when the OS released, they were no longer working and Safenet had to release a fix for this (and it took them weeks). However, there has always been a random factor with Apple updates. We are also frustrated with the situation ourselves. I understand your frustration, and your concerns are valid. Again, I'm sure there is a logical reason, I would just like to know why this seems to happen every year. Yes, I'm a habitual early adopter, so I suppose it's on me that TVPaint doesn't work on my main system, but I'm feeling a bit frustrated with the regularity of this problem with TVPaint. All the apps I use from Adobe, Maxon, and Autodesk work fine.
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